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Physical Cartooning

Physical Cartooning

Physical Cartooning – The Magic Mirror from Daniel Efergan on Vimeo.
An attempt to build a responsive screen, that reacts to the viewer’s position to create the illusion of depth.
A small video camera picks up the scene, and (using Processing) attempts to find the user’s position via Face Recognition. This information is then fed back to update the outputted graphics.
We originally attempted the visuals as fully rendered 3D images, but couldn’t get the application to shift through that many 1024×768 images quick enough, so fell back onto a basic ‘popup book’ …